![]() ![]() To create projects using just the Unity Hub: If you didn't use the VCC to set up your project, you'll also need to install the SDK. Though we don't recommend this, if you'd like to install Unity yourself without the VCC, check the Current Supported Unity Version page and install the version of Unity that VRChat currently supports using the Unity Hub. You cannot use a Steam, Oculus, or Viveport account to upload content. You must have a VRChat account of at least "New User" Trust Rank to upload content.You'll need to do this to upload any content you create. Navigate to VRChat SDK > Show Control Panel > Authentication. ![]() If it does not, then go to File > Build Settings., select PC, Mac & Linux Standalone, then click Switch Platform in the bottom left.After the project is open:Ĭheck the title bar to ensure it ends with PC, Mac & Linux Standalone. If your project isn't listed, click the dropdown menu next to Create New Project and then Add Existing Project via the project screen and select it. You can also access it from the Projects tab on the left sidebar. You can now open your new project! After creating a new project, the next page in the Creator Companion will show an Open Project button. If not, searching Creator Companion in your Windows search will help you find it.ĭecide if you want it to be an avatar or world project. The VCC should open automatically after installation. The install location will default to :\Users\UserName\AppData\Local\Programs, but you can change this as you'd like. If you're looking for the process to build content for VRChat on Quest, check out Setting up Unity for Creating Quest Content.Ĭontinue in the installation window.
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